EVE (Evolutive Virtual Environment) is the name of new scientific equipment for experiencing the future of virtual and augmented reality. Designed by the researchers at the CNRS Computer Sciences Laboratory for Mechanics and Engineering Sciences (LIMSI, Laboratoire d'Informatique pour la Mécanique et les Sciences de l'Ingénieur), the new immersive multi-sensorimotor virtual and augmented reality system is co-funded by the CNRS, Digiteo, the French research park dedicated to information and communication science and technology, and the Ile-de-France region. EVE is the outcome of several years' research on the study of systems enabling human immersion in, and interaction with scenes combining reality and virtual reality. EVE was presented for the first time to the scientific community at EuroVR-EVE-2010, an event where two of the research projects ('Multi-sensorimotor immersion for co-located collaborative interactions' and 'Telepresence for supervising multi-sensory tasks') currently using the LIMSI device were presented to a hundred European players.
Made from a retro-projected 13 square-meter slab and several 5-meter high screens, EVE provides high-definition display technology in dual stereoscopic real-time, thus enabling two user groups to have an accurate visual relief despite different views of the 3D scenes. Very fine 3D audio rendering is also possible thanks to the high acoustic quality of the projectors and hall where the device is installed. The system comes with different haptic devices allowing for tactile and force feedback with virtual objects. Not only will the remarkable device clear the way for the engineering of future applications in a range of fields, such as fluid mechanics, computer-aided design, collaborative work, medicine and industry, but EVE will also blaze a path for new, hereto unexplored research avenues.